CFP Extended to 9/7: Global-Local Tensions in New Media
This anthology seeks to add to scholarship on the cultural geography of new media networks and products and the tensions between the “global” and the “local” by examining a range of new media case studies. This project considers new media practices, texts, services, software, policies, infrastructures, and design discourses that enrich existing relationships between creative industries and cultures of production, reception, and engagement.
We seek papers with prose and diction appropriate for the undergraduate classroom but that are also sophisticated enough to be read by beginning graduate students. While we are open to case studies that illuminate new commercial and sociocultural practices and debates in any national context, we are particularly interested in papers that examine intersections of the global and the local outside of Western Europe and the industrializing nations of the Asia-Pacific region. Despite this project’s basis in the English language, we are interested in incorporating authorial voices and topics from a variety of national, regional, and subnational perspectives.
We seek papers that address one or more of the following subject areas:
analog and digital media forms in the global market
the role of new media in constructing “media capitals”
the role of new media platforms in addressing diasporic audiences
challenges of defining the local in the face of complex intersections with the global
debates surrounding media globalization in specific local contexts
the construction of dominant models of web design and definitions of “quality” web aesthetics
vernacular design aesthetics that resist hegemonic these models
cultural policy and new media industries
global/local visions of the future of computing and digital communication
localized internet and mobile cultures, practices, industries, and technologies
interrogations of the global, local, cosmopolitan, hybrid, or glocal in regard to new media
development strategies and new media infrastructures
multi-scalar digital divides
global/local perspectives on gaming cultures or game development
experiences of place through new media
new media networks and nodes
economies of import and export
Please send a 250-word abstract with a preliminary bibliography by September 7th to either Ben Aslinger (Bentley University, Waltham, MA, USA, email@example.com) or Germaine Halegoua (University of Wisconsin-Madison, USA, firstname.lastname@example.org). Our plan is for all 5000-word commissioned papers to be due by March 31, 2011.